Using the model in the Unity Game

I am trying to build a model that will recognize specific phrases and words and I am wondering is there a possibility to use this model inside of a game created in Unity?

Hi @CzlowiekSledz,

I really like the idea of using your voice to control video games :slight_smile:

Unfortunately, I don’t know Unity very well. In theory, it should be possible. From this thread, it looks like you would want to develop a “plugin” that gets loaded in as a library for Unity. You should be able to use the Edge Impulse C++ SDK Library to make that happen.